STEAM School & LGfL Pilot Project

Meet the people who are crafting our future…

LGfL and Steam School will be collaborating on a series of live broadcasts with leading tech entrepreneurs, giving LGfL members a unique, behind the scenes, insight into exciting industries like video gaming and why young people should develop their digital making and entrepreneurial skills whilst at school, preparing them for a very digital future.

At LGfL we are looking forward to a summer pilot project we are running with Steam School. The aim is to connect schools with science and tech innovators via weekly live broadcasts and accompanying mini challenges. By showcasing the stories of young innovators, discussing tech trends and scientific breakthroughs, Steam School inspires students to develop a new awareness about how rapid technological change is transforming the world in which we live.

Participating schools will be eligible to enter our Generation Tech Challenge with the possibility to win £250 for your school’s STEM budget. The broadcasts are scheduled to take place during the month of June 2019.

The dates for the live broadcasts at 2pm are:

  • 11th June – Starship Group
  • 18th June – Draw and Code
  • 26th June – Milky Tea
  • 3rd July – A Celebration Broadcast to announce the winners of the Generation Tech Challenges).

Please visit STEAM School Pilot to register your LGfL school’s interest in taking part.

In the meantime, if you are trying to promote STEM subjects in your school, here are some resources on LGfL to inspire teachers and pupils:

Polar Exploration

British Antarctic Expedition 1910-13

LGfL worked with the Scott Polar Research Institute at Cambridge University in creating this comprehensive resource, which provides a unique insight into the ‘Heroic Age of Scientific Discovery’. Featuring exclusive access to the historic archive of the most famous polar expeditions of the 20th Century, the resource includes:

  • Video footage of equipment and artefacts from the most famous expeditions, complete with text transcripts of the expert explanations
  • High-resolution photographs of objects featured in the video footage
  • Journal extracts read by a descendant of a member of Captain Scott’s Discovery expedition
  • Interactive map of the Polar Regions with plotted locations of the multimedia assets
  • The opportunity to meet a modern-day polar explorer and hear of his experiences living for extended periods of time in some of the world’s most extreme environments. A wide range of learning materials to support all images, video and audio recordings.

Space Adventures – Mission to the Moon

Follow the intrepid astronaut Tazz Anderson and her onboard computer (MIC) on a mission to the moon to bring back the valuable raw material ‘Dysprosium’ for use in smart devices back on planet Earth. Will she achieve the mission objectives and will she encounter any problems along the way?

It features dramatic content and a virtual reality experience linked to the narrative. The aim is to draw the learner into the turn of event that threats the ability of our intrepid astronaut Tazz to return safely back to Earth. Will her on board computer be enough to get her back safely or will she need to draw on her maths and science knowledge and understanding?

The resource features a comprehensive set of resources for maths, English and science and a computing unit created my Max Wainwright, author of the popular Espresso coding resource for primary schools.

There is even a section on how to build your own rocket and launch it with a Micro:bit as the integral data logger and how to create your own Space Adventures using green screen techniques. This resource could also be used if you are marking the Apollo 50th Anniversary in July. Watch this new video explaining how to run a live event and secure impact at school.

VR/AR Resources

LGfL works closely with the experts at Inspyro and Avantis to bring the latest Augmented and Virtual Reality content to LGfL schools. The aim is to help support the effective delivery of the curriculum through unique, engaging, interactive and affordable AR/VR experiences.

If you want a glimpse into the future of AR why not watch this explanation about how we can bring objects and people in to a classroom without even needing a trigger image:

Maths in the Real World

Maths in the Real World is a transition resource for Key Stage 2-3. The activities are ideal for use either before or after the move from primary to secondary. It offers detailed differentiation ensuring there is something for all ability levels and has been carefully designed in line with the national curriculum and natural mathematical learning.

There will be two additional units added later this term –

  • The Stock Market Challenge offers an exciting real world simulation of live stock market changes and how they can impact on the performance of shares and ultimately how much money can be won or lost.

  • The iPhone challenge explores how a deep understanding of probability could save you money when thinking of upgrading your phone.

Search and Rescue with HM Coastguard

Much more than a series of exciting, attention‐grabbing videos and images, Search & Rescue is extensively mapped to the maths national curriculum and includes detailed lesson plans and resources to enable pupils to apply their skills in context, solving problems for themselves. It features comprehensive and differentiated support materials; topics covered include Bearings, Pythagoras and Trigonometry, Algebra, Vectors and Speed, Distance and Time.

Viral Contagion Maths

Viral Contagion looks at the real world maths that could occur as a result of an outbreak of a biological virus in an urban area. Dramatised news reports describe the impact of the virus outbreak across South London, challenging students to consider the maths behind such scenarios.

This resource offers a collection of four discrete, differentiated lessons that provide an engaging and challenging focus for Key Stage 3 and 4 maths students.

Switched on Science

Switched on Science is a flexible and creative investigation-based programme with a clear focus on working scientifically in primary science lessons. It is packed with best-practice CPD videos and supportive lessons to ensure every teacher can deliver the programmes of study with confidence. The package comes with all the additional resources teachers need to teach the entire science curriculum, ranging from a video for each unit, teacher guide, interactive exercises, pupil workbooks, ideas for differentiation, and much more.

In addition to LGfL resources you may want to look here:

If you are interested in promoting the Arts in addition to STEM subjects too, read more about SteamCo’s work (they are another non-profit organisation). They are campaigning, celebrating and connecting pupils with the arts and their communities. One of the schools they have visited as part of their ArtsConnect19 tour is Parklands, Leeds. Many of you will have seen Chris Dyson, the Headteacher, deliver a keynote at our recent LGfL Curriculum Conference. Here is a video clip posted by Nick from SteamCo in case you missed Chris’ Keynote.

Also remember to visit EduBlocks; to make the transition from blocks to Python easier. Josh (15) is the creator of Edublocks and he was a huge hit at the recent LGfL Curriculum Conference when he delivered a keynote.

Finally, the BP Educational Service is a free, online STEM teaching resource that was established to inspire young people to pursue a future in science, technology, engineering or maths (STEM). The BP Educational Service website provides an extensive range of free teaching resources to accompany the curriculum including videos, lesson plans, posters, quizzes and worksheets and the opportunity to take part in the annual Ultimate STEM challenge. If you would like to know more please visit https://bpes.bp.com/

Remember if you do use any LGfL content (especially relating to STEM) to inspire your students do let us know by posting them on LGfL’s Twitter or Facebook.

 

 

Let’s Get Digital Conference 2019

Many thanks to all who attended the conference last week, it was a great day with lots of inspiring keynotes and workshop sessions. 

NEW

Launched at the conference were a range of updates and new resources for LGfL customers. j2whiteboard is the latest addition to the j2e tool suite included with your LGfL subscription.

This cloud software for your whiteboard works with existing files such as word or pdf, includes whiteboard specific tools such as the screen shade and works on any device(s) and displays simultaneously on the whiteboard. The short video below gives you an overview of this fantastic new addition for teachers.

EYFS Spotlight

EYFS Spotlight is a way of highlighting the many varied resources that LGfL offers to help your Early Years Foundation Stage setting by providing topic maps and planning. This resource aims to filter the extensive collection of LGfL content into popular EYFS themes / topics. The resource is ideal for use in primary schools and early years settings.

Within each category you’ll find a variety of links to LGfL resources and suggested teaching ideas on how to use them within your Early Years setting. As some settings may have variations in naming of topics, please see the topic descriptions to help you search for the related content.

Computing Resource Centre

The Computing Resource Centre is a showcase of all the computing resources that LGfL have to offer, alongside other (free) outside resources that can support the computing curriculum.

These have been grouped into the following categories:

  • Information Technology
  • Digital Literacy
  • Computing Science
  • External resources
  • Research

 

Learning through Movement

Learning through Movement is our latest resource as part of our IncludED portfolio. Movement is fundamental to learning.  Without movement, young people will fail to develop a whole range of skills, and find it much more difficult to learn and concentrate, especially if they have additional needs. Understanding the role that movement plays in learning and how to support learners who have additional needs is vital in being able to create the best conditions needed for learning to take place.

Learning through movement has been produced by LGfL in partnership with a Senior Paediatric OT and other expert advisors.  The aim of the resource is to provide an overview and starting point for classroom practitioners.  The resource has been structured into the modules below and staff can dip in and out or they can view sequentially depending on the user’s preference.

 

The LGfL IncludED team is dedicated to helping you support learners who have additional educational needs; they are currently conducting a survey, by completing this survey you will help them understand what is working well for you and where they can make improvements to the current service.

Coming Soon

Maths in the Real World Update (Arriving May 2019)

Featuring new maths content for KS2, 3 and 4 including a new curriculum mapping tool Maths in the Real World includes an iPhone Challenge and Stock Market Challenge bringing engaging real-world maths scenarios to support the numeracy curriculum, alongside examples of how cloud platforms can enhance the resources further. Find out more www.mitrwinfo.lgfl.net  

Steam School

We are looking forward to a summer pilot project with Steam School; connecting schools with science and tech innovators via weekly live broadcasts and accompanying mini challenges. By showcasing the stories of young innovators, discussing tech trends and scientific breakthroughs, Steam School inspires students to develop a new awareness about how rapid technological change is transforming the world in which we live. We hope through this collaboration to connect many students across the globe with STEAM innovators and to inspire them to create positive global change with science and technology.

LGfL and Steam School will be collaborating on a series of live broadcasts with leading tech entrepreneurs, giving LGfL members a unique behind the scenes insight into exciting industries like video gaming and why young people should develop their digital making and entrepreneurial skills whilst at school, preparing them for a very digital future.

Participating schools will be eligible to enter our Generation Tech challenge and win £250 for your school’s STEM budget. The broadcasts are scheduled to take place in June 2019. You can register your interest here.

ESRI- ARC GiS

Regardless of subject and age range, most teachers need to incorporate a sense of place relating to location in their everyday teaching. LGfL is working in partnership with ESRI to bring the ARC Geographical Information System to all LGfL schools to provide a comprehensive mapping tool and locational analysis. In the autumn a new LGfL portal will feature the following:

  • USO log in sync to the ARC GiS system
  • Support for fieldwork through the Survey 1-2-3 tool.
  • Curriculum linked datasets to overlay on the Arc GiS system
  • Comprehensive video support for how to maximise the platform across the curriculum and age ranges

Also in development with ESRI and the Museum of London Archaeological Archive is a location based app that will allow LGfL schools to understand the history of the exact location they are in at any point in time.For further details about this new partnership contact content support@lgfl.net

Trilobites to Tyrannosaurs: Fossils, Dinosaurs and Evolution (Arriving Autumn 2019)


Targeting EYFS, KS1 and KS2 this unique new resource features augmented and virtual reality, original artwork and video footage from a palaeontologist showing how fossils can provide insights to unlock our understanding of the past.

Presentations from the workshop sessions and the keynotes have been uploaded here. Many thanks to all those who have already completed the evaluation form that was emailed to those who attended the conference last week, the form is open until Thursday and everyone who completes will be entered to the prize drawn for 100 Adobe licences or 1 of three pairs of tickets for the FA Cup Final thanks to Atomwide for sponsoring these tickets.

Remember you can stay up to date with all news, resources and ideas from LGfL by: