The 2018 Winter Olympics begin this Friday in Pyeongchang South Korea, although the first week of the Olympics takes place in half term, it continues until the 25th February, we have highlighted some resources to use in school to introduce children to these sports and activities based around the games. Newsround have a great short video to introduce the Winter Olympics to children.
Another great video from the BBC highlights past moments of the Winter Olympics using Lego figures you can watch it here. This is a great way of introducing sports to the children as well as getting them to create their own animation perhaps using the animation tool in JIT or you can use this outline lego figure to get the children to create their own outfit for the GB team, or use the paint package also contained in JIT. Another art and design idea could be to use images from the amazing Skeleton Bob helmets worn at the 2014 games to get the children to design their own ones.
By the time the children return after half term there will be a range of data that the children could look at, they can use the data tools contained in J2e Tool suite, they could do a medal count tally, vote for their favourite sport or graph timings in a particular sport. They could also do a presentation comparing Ancient and Modern Olympics or research the athletes competing. The Team GB website has a fact filled website with profiles of sports and competitors. You can also get them to write a report on a particular sport, using the tools in j2office, or j2write, or why not get them to record a ‘live’ commentary and then upload their videos into Video Central HD or film a short segment on what they have enjoyed watching or a recap of the games so far using music from Audio Network to add to their film.
Virtual Reality is not just for the classroom it is also being used by US athletes competing at the Winter Olympics this year in skiing, you can read more about this in a report by the BBC and watch a video of the Virtual Reality run here. Great to use as a discussion with children as to why the athletes benefit from Virtual Reality and why it is being used and what other sports may benefit from using this technology.
The Mascot for the Winter Olympics this year is Soohorang, which took its motif from the white tiger. The white tiger has been long considered Korea’s guardian animal. You can find out more about the mascot here, why not ask the children what they would have chosen as the mascot and why.
The Olympic Museum has produced the “Experiencing discovering the Olympic Games: Special PyeongChang 2018” kit which includes:
- Essential information about the 23rd Olympic Winter Games;
- An introduction to Korean culture as it affects the Games;
- Classroom activities for pupils aged 6 to 11 and 12 to 15.
The purpose of this kit is to show how the Olympic values and the culture of the host country have been incorporated into the 2018 Olympic Winter Games. The themes are designed to link with educational curricula in a variety of ways. The Get Set network has produced a range of resources including a quick fire quiz and an assembly and activities on team work, you will need to sign up to Get Set to access these resources. Teaching Ideas also have some more great ideas to use across the curriculum.