We have a range of case studies on LGfL, the main purpose of these is to highlight how resources have been used in particular settings. Giving you an insight into how you can replicate this within your own one and giving you further ideas of how to use the resource.
Each study starts with the challenge - what schools were looking for help with:
"in this case it was forpupilstoappreciatethewiderimplicationsfor technology,societyandinternationalrelations for soldiers in World War 1. To use VRtechnologytoacceleratetheirunderstandingofthetopicseveraltimesover,allowing teacherstogetpupilsdiscussingthesehigherlevelissuesmorequickly–withacorresponding positiveimpactontheirexamanswers."
The case study then details what the school did with the resource, in this case they used the VR element of the resource to immerse the students within the trench experience. The study moves on to explain how they used the resource: